Hotline Miami

I’ll give that this is an interesting way to advocate against violence—by making it seem unwieldy and impractical. The outcome of each encounter feels like the result of roulette over readiness, and most spots on that wheel end in player death. Dennaton Games read the first page of “The Super Meat Boy Guide to Proper Difficulty” and chucked the rest of the book away after taking in the concept of fast restarts. Go ahead, keep throwing C grades, excuse me for not navigating your inelegant levels efficiently. A self-admitted worthless journey that’s less “Drive” and more “Only God Forgives”.

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Wolfenstein 3D: Spear of Destiny Mission Two: Return to Danger (played in ECWolf for review)