Bombuzal (Super Famicom version)

I swear there’s a subset of fans of certain types of media (puzzle video games, film musicals, media about wrestling that isn’t wrestling) that will respond positively to a product and insist that it is good and worth supporting if only so we get more of the thing, quality be damned. That can explain why “Bombuzal”, which plays poorly and has hardly any reward for success, still has defenders who insist not always being sure, say, what will happen if you press a directional button will do is part of the joy of playing a puzzle game. SNES ONLINE, YALL

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